Alfred University News

IEA Spring 2023 Artists in Residence

The Institute for Electronic Arts is bringing a number of artists in residence in the spring of 2023. The Experimental Projects Residency is made possible by the New York State Council on the Arts with the support of Governor Kathy Hochul and the New York State Legislature, and the Schein-Joseph Endowment.


Miranda and TimMiranda Metcalf & Tim Pauszek - February 18th - 24th Hello, Print Friend is a product of Miranda Metcalf’s love and passion for the medium of printmaking. After five years as director of Davidson Galleries in Seattle, Washington, she spent two years in Sydney, Australia discovering new prints and new printmakers, before relocating to Bangkok, Thailand where she served as the director of S.A.C. Gallery. She now lives in Santa Fe, NM, and runs her LLC offering freelance writing, lectures, and podcasting, and is the director of Print Santa Fe.

Hello, Print Friend is a podcast dedicated to celebrating and amplifying contemporary printmaking and its culture. Releasing weekly interviews with artists, activists, curators, and print champions, we explore what brings together this passionate yet often geographically separated community across a press bed and around the world.

Tim Pauszek is a Western New York native, born and raised a stones throw away from Great Lake Erie in the Rust Belt town of Dunkirk, NY. He completed his bachelor's degree at Alfred University in chemistry and interdisciplinary art, and was employed there as the 2D technician in Drawing, Painting, Photography, and Printmaking. He holds a master's by research in fine art with a focus on printmaking from the University of New South Wales in Sydney, and was the press studio manager at Megalo Print Studio in Canberra, Australia. He currently lives in Santa Fe, NM, where he is editor for the podcast Hello, Print Friend.

Coming Up:

Nancy Blum

Nancy Blum  - February 27th - March 3rd

Brooklyn-based artist Nancy Blum is well known for her public art commissions. For New York City’s MTA Arts in Transit program she recently created a suite of large-scale botanically themed mosaics. Located at the historic 28th St. Station, they celebrate flowering plants that can be found in the nearby Madison Square Park Conservancy’s Perennial Collection. For the San Francisco General Hospital, she completed an installation of monumental glass windows that feature her robust botanical imagery. Previous projects include 50 hatch covers designed for the streets of Seattle and a sculptural installation for the city’s airport; a 40‐foot freestanding sculpture in Philadelphia; and artwork and architectural components for three light-rail stations in Minneapolis/St. Paul.

Lorelei d'Andriole - March 4th - 19th

Slinko - April 23rd - May 6th

Marcos Serafim - May 7th - 20th

Paul Catanese - May 21st - June 3rd

Experimental Projects Residency Applications Due March 10, 2023. APPLY

Beginning in 1969, the School of Art and Design was the first fine-art program in the country to incorporate video and electronic technologies into its curriculum. This helped to lay the groundwork for 1989’s cross-disciplinary, Electronic Arts Initiative at the School of Art and Design. This initiative was started by faculty members within the Division of Two Dimensional Studies and grew out of a response to the profound impact that emerging technologies were having in the fields of print, time-based, and interactive arts.

The Institute for Electronic Arts was then established in 1997 with the focus of developing electronic imaging studios to support cross-disciplinary work and to sponsor interactive artist residencies for the promotion of professional dialogues. The Institute for Electronic Arts currently develops projects to support electronic studios and international communications. The Institute for Electronic Arts is a high technology research studio facility within the School of Art and Design, NYSCC, Alfred University, New York. The IEA encourages and supports projects that involve interactive multi-media systems, experimental sonic/video production, digital imaging, and publications. The IEA is committed to developing cultural interactions spurred by technological experimentation and artistic investigations.

Electronic Media and Film

The IEA video and sound studio offers artists an integrated system with real-time video, image-processing software, hardware and video capture. Residency artists have additional limited scheduled access to Expanded Media Video Studios and historical legacy video systems including the Sandin IP, the Dave Jones Design, FB-1 Frame Buffer (B&W), the Fairlight CVI with an Ikegami color camera and two B&W Ikegami cameras and three Dave Jones Design, Digital Oscillators (video and audio system with Core).

Print Media Program

The IEA’s Experimental Print Media Program Residency offers access to state-of-the-art digital arts facilities. Access will include a digital large-format printing facility, and facilities for the production of laser cutting, stone lithography, polymer plate – photo intaglio, woodblock, Dye Sublimation transfer prints, bookbinding, and silkscreen printing.